Ideas_R_Bulletproof
FULL MEMBER
- Joined
- Sep 7, 2013
- Messages
- 810
- Reaction score
- 0
- Country
- Location
BALONY.
All warships do a varying degree (depending on how much space there is and how big the ship may get and how much money there is to spend) employ the principle of layered defence, mixing hard and soft kill systems and using often several hard and soft kill systems side by side. Likewise on the side of sensors. Anything that emits can be detected, hence just in case you have to go to emcon, you back up a radar system with an El/Op system. And clearly you have multiple radars, because they are optimized for different tasks e.g. low refresh rate long range volume air search v. high refresh rate short range tracking systems, air v surface search and fire control/target illumination.
the very thought of a warship doesn't get changed with any amount of weapons systems....
but it does represent the basic thought about waging a war and eliminating insecurity....
weapons and systems databases change regularly.... but human thoughts about the necessity of conflict and the possibility of losing one (conflict) bank on fundamental questions resulting from fundamental thinking.... such thinking determines why some should go to war, why someone should have a navy, what should be composition of a navy, how a warship should be designed, how many weapons systems should be there, how many people should run it, or how far it should be able get visual of its enemy.....
databases are accumulated knowledge.... but knowledge is created through thinking (unless divine, of course)....
Last edited: