shehbazi2001
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Yes a ship's speed is so slow as compared to a missile that ship looks almost static. The ship speeds are mostly upto 35 knots, as I know.
Ship can maneuver against torpedos but against AShMs, its not much helpful, although cant be ignored. If the ship just turns 90 degrees but does not move much, it can reduce its RCS to the seeker of AShM. The RCS from the broad side is too much.
There are several ways of defeating guided missiles.......break his tracking solution......jam his seeker.....use chaff and misguide the seeker.......or cheat his fuse.......defeating the fuse is helpful.......
To make sure the warhead explodes, generally the missiles carry these types of fuses, first proximity fuse, second contact fuse, third delayed detonation fuse and fourth inertial fuse.........
To defeat the fuse, a wild idea may be to install light-weight retractable plastic or composite material plates on both sides of ship, cut according to ship hull contours, that can be extended upto 2-3 meters. These plates may initiate the fuse...and the ship will not get as much damage as from an explosion inside the ship by delayed-action fuse......The plastic plate can initiate the contact and inertial fuses.
To defeat the missile seeker or missile itself by non-ECM methods, a ship can throw a few dozen hydrogen balloons all around it........the balloons should be of height of upto 3-4 meters and they shall float on the water surface.......balloons need to be attached to some weight to make sure they don't fly way.......Hydrogen balloons shall catch fire when exploded.......But this technique may work only against a sea-skimmer........
Like we know about Harpoon, we may fire two Harpoons, one in sea-skimming mode and other from altitude, coming on the ship in a dive........
Even in this scenario, the balloons may handle the sea-skimmer(s) and CIWS+self defence missile may handle the diving AShM........
All these ideas can be checked for feasibility and needs experimentation....
Ship can maneuver against torpedos but against AShMs, its not much helpful, although cant be ignored. If the ship just turns 90 degrees but does not move much, it can reduce its RCS to the seeker of AShM. The RCS from the broad side is too much.
There are several ways of defeating guided missiles.......break his tracking solution......jam his seeker.....use chaff and misguide the seeker.......or cheat his fuse.......defeating the fuse is helpful.......
To make sure the warhead explodes, generally the missiles carry these types of fuses, first proximity fuse, second contact fuse, third delayed detonation fuse and fourth inertial fuse.........
To defeat the fuse, a wild idea may be to install light-weight retractable plastic or composite material plates on both sides of ship, cut according to ship hull contours, that can be extended upto 2-3 meters. These plates may initiate the fuse...and the ship will not get as much damage as from an explosion inside the ship by delayed-action fuse......The plastic plate can initiate the contact and inertial fuses.
To defeat the missile seeker or missile itself by non-ECM methods, a ship can throw a few dozen hydrogen balloons all around it........the balloons should be of height of upto 3-4 meters and they shall float on the water surface.......balloons need to be attached to some weight to make sure they don't fly way.......Hydrogen balloons shall catch fire when exploded.......But this technique may work only against a sea-skimmer........
Like we know about Harpoon, we may fire two Harpoons, one in sea-skimming mode and other from altitude, coming on the ship in a dive........
Even in this scenario, the balloons may handle the sea-skimmer(s) and CIWS+self defence missile may handle the diving AShM........
All these ideas can be checked for feasibility and needs experimentation....