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11.11, Singles' Day of 2015: news & updates

WTF....
I have already contributed 5000yuan in the pre-sales before 11.11

My mother is at her computer now.
No body can stop Chinese women today.

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So, we, in China, are shopping and buy buy buy, contributing to our economy.
They, in US, are in riot, racial disunity, cheering up for the demoncrazy.
God bless America.


OMG
What a great day for made in China and all those foreign companies with presence in the Chinese online market.
 
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Every year on 11 November, millions in China and across Asia engage in a massive shopping spree online. Many visit Tmall and Taobao - Alibaba's answers to Amazon.

Traditionally customers do their shopping on their websites and mobile apps. But this year Alibaba appears to be piloting several new concepts aimed at changing the way people shop.

Virtual reality

One highlight is the Buy+ virtual reality (VR) experience.

Customers either use a VR headset or buy a 1-yuan (12p, $0.15) cardboard frame - similar to Google Cardboard - to slot in their smartphones and explore virtual replicas of stores such as Macy's and Costco.

Those with headsets can "walk" around the shop, "pick up" items to examine them virtually, and make instant purchases by staring at floating buttons.

_92375030_04bda865-69cc-44fc-8d27-9995fb6dc370.jpg


Observers say VR shopping could take off as it gives online shoppers a more immersive experience - and Alibaba is the first to do it in a big way.

"If brands could do it themselves, it would encroach on Alibaba's eco-system. So this way the company is pre-empting that and building their own VR mall to keep these brands in their eco-system," says Jack Chuang of OC&C Strategy Consultants.

But there is one big problem - the lack of affordable hardware. Not everyone can afford expensive headsets, and smartphones, while widely used, offer a limited and sub-par VR experience.


Augmented reality and gamification

Like in previous years, Alibaba has been holding online contests and giveaways of vouchers known as "red packets" in the lead-up to 11 November.

This year it's also using augmented reality - the same technology behind the hugely popular game Pokemon Go.

_92375220_09796214-5057-49f2-afe9-339045b2a516.jpg


Using a game within the Tmall app, shoppers "capture" Tmall's cat mascot at participating shops and restaurants to unlock and win "red packets".

_92375038_70bfef8c-58f4-4f10-a4c1-b5513cd24a6e.jpg


Gamifying shopping, where customers have to make repeat visits to win rewards, helps to "lock" customers into particular retailers, says Andrew Milroy of Frost and Sullivan.

"Pokemon Go has done a lot to accelerate the acceptance of augmented reality and gamification. Both will do well and can be expected to be widely used by online retailers over the next few years."

But shoppers may soon grow tired of the novelty factor. Mr Chuang points to the steep drop-off of players of Pokemon Go several months after its launch, and says businesses will have to figure out how to use augmented reality in more complex ways.

First mover advantage

Alibaba has also made livestreaming introductions to foreign retailers for Chinese consumers, and held an "interactive television" event with its lavish countdown show on Thursday night featuring celebrities like Kobe Bryant and OneRepublic.

Observers say such attempts to innovate show Alibaba is intent on getting first mover advantage, and these new ways of shopping are likely to take off in Asia first, where the company is aggressively expanding.

"Asian countries like China, Japan, South Korea have more experience leapfrogging technology and their consumers are more willing to adopt these new technologies. But there's nothing to stop them from spreading to other countries as well," says Mr Chuang.
 
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View attachment 350994

View attachment 350990

Every year on 11 November, millions in China and across Asia engage in a massive shopping spree online. Many visit Tmall and Taobao - Alibaba's answers to Amazon.

Traditionally customers do their shopping on their websites and mobile apps. But this year Alibaba appears to be piloting several new concepts aimed at changing the way people shop.

Virtual reality

One highlight is the Buy+ virtual reality (VR) experience.

Customers either use a VR headset or buy a 1-yuan (12p, $0.15) cardboard frame - similar to Google Cardboard - to slot in their smartphones and explore virtual replicas of stores such as Macy's and Costco.

Those with headsets can "walk" around the shop, "pick up" items to examine them virtually, and make instant purchases by staring at floating buttons.

View attachment 350991


Observers say VR shopping could take off as it gives online shoppers a more immersive experience - and Alibaba is the first to do it in a big way.

"If brands could do it themselves, it would encroach on Alibaba's eco-system. So this way the company is pre-empting that and building their own VR mall to keep these brands in their eco-system," says Jack Chuang of OC&C Strategy Consultants.

But there is one big problem - the lack of affordable hardware. Not everyone can afford expensive headsets, and smartphones, while widely used, offer a limited and sub-par VR experience.


Augmented reality and gamification

Like in previous years, Alibaba has been holding online contests and giveaways of vouchers known as "red packets" in the lead-up to 11 November.

This year it's also using augmented reality - the same technology behind the hugely popular game Pokemon Go.

View attachment 350992

Using a game within the Tmall app, shoppers "capture" Tmall's cat mascot at participating shops and restaurants to unlock and win "red packets".

View attachment 350993

Gamifying shopping, where customers have to make repeat visits to win rewards, helps to "lock" customers into particular retailers, says Andrew Milroy of Frost and Sullivan.

"Pokemon Go has done a lot to accelerate the acceptance of augmented reality and gamification. Both will do well and can be expected to be widely used by online retailers over the next few years."

But shoppers may soon grow tired of the novelty factor. Mr Chuang points to the steep drop-off of players of Pokemon Go several months after its launch, and says businesses will have to figure out how to use augmented reality in more complex ways.

First mover advantage

Alibaba has also made livestreaming introductions to foreign retailers for Chinese consumers, and held an "interactive television" event with its lavish countdown show on Thursday night featuring celebrities like Kobe Bryant and OneRepublic.

Observers say such attempts to innovate show Alibaba is intent on getting first mover advantage, and these new ways of shopping are likely to take off in Asia first, where the company is aggressively expanding.

"Asian countries like China, Japan, South Korea have more experience leapfrogging technology and their consumers are more willing to adopt these new technologies. But there's nothing to stop them from spreading to other countries as well," says Mr Chuang.
VR shopping ......
Damn you ,Ma.
 
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So, we, in China, are shopping and buy buy buy, contributing to our economy.
They, in US, are in riot, racial disunity, cheering up for the demoncrazy.
God bless America.

Really two stark contrasts... One country is racing with time in optimism in every conceivable fields. The other is in the starting days of a divided country with two general groups of people hating each other.

The US government is not really a perfect union. Neither does it have popular mandate.

This:

upload_2016-11-11_12-29-12.png


upload_2016-11-11_12-32-5.png


vs.

this

upload_2016-11-11_12-30-17.png


upload_2016-11-11_12-30-35.png
 
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China is a big country with a large population!

Indeed. And there are more to do than be done.

I should have said: "A nation which is racing with time in optimism in every conceivable fields, being aware of its being a late comer in economic and global institutional development; hence no complacence but lots of work to be completed."
 
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As of 2015, Chinesebought more than 1/3 of world luxury goods, not counting what Chinese bought in EU and Americans. Chinese should buy Made in China. I will only buy Chinese electronics from now on.
Let consumers decide.
We should not deliberately boycott anything and burn national flags.
The pressure from foreign brands is the motivation of our own companies.


...And every experience is an adventure.
Join us at 11:30am on November 15, 2016
to see the future of possible once again.



We choose DJI, Huawei, Xiaomi, BYD, etc, not because they are Made-in-China, but more importantly, they are fantastic products. They win Chinese consumers and overseas consumers by their quality and innovation.

Blind nationalism does not help increase a country's technology and manufacturing power!




11.11 Singles' Day Festival Gala (10. Nov)

@Gibbs @Kaptaan @Shotgunner51 @TopCat @UKBengali @PaklovesTurkiye @Tipu7 @simple Brain @Götterdämmerung @Mista @eldarlmari @coffee_cup @waz @Arsalan @Dungeness @Two @bolo @Echo_419 @pts_m_h_2016 @Darmashkian @Pluralist @Khan_21 @AZADPAKISTAN2009 @PaklovesTurkiye @hellfire @Two @AViet @anant_s @PARIKRAMA @Shotgunner51 @Ankit Kumar 002 @maximuswarrior @Huan @Darmashkian @endyashainin @Taygibay @LA se Karachi @911 @Cherokee @xyxmt @BDforever @Three_Kingdoms @T-123456 @somebozo @Maira La @vostok @senheiser @Nilgiri @terranMarine @Jlaw @Dandpatta @Philia @Hasan89 @pts_m_h_2016 @XenoEnsi-14 @Malik Abdullah @LadyFinger @Devil Soul
 
. .
BREAKING NEWS
Until 12:29:26 (Beijing time)
Total sales volume of Tmall
(Taboo, JD and likes not included) exceeds 82.4 billion yuan (12 billion dollars), that is the China's average daily consumer products consumption in 2015.
(last year 91.2 billion yuan for the whole 11.11 shopping day)

2016天猫双11全球狂欢节交易额超824亿元,打破2015年全国社会消费品日均零售额。

Wireless shopping 83.62%

@Shotgunner51 @TaiShang @long_ @Dungeness @terranMarine et al

VR shopping at Sina Tech
78daa6cfjw1f9o3r1eab5j20qo0zkgo0-1.jpg




4 of 5 HUAWEI MATE9 models

SOLD OUT
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屏幕快照 2016-11-11 15.55.31.jpg

 
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