Woulda coulda shoulda. Drozd protected only front and did not protect most vulnerable sides and real.
Drozd was system composed of modules. You can mount 3 same as you can mount all, as Trophy. How it is implemented does not make a difference.
Trophy does not use fragments at all. Chances to be hit by Trophy are scanty. Drozd is basically a huge shrapnel shell that can kill people within hundreds meters.
There is still debris as seen in videos. As of safety, relativity does not mean it is safe in general, in fact it is not (for infantry), an APS cannot be. Besides the fact that Drozd was designated for a different, conventional role, ignoring low intensity irregular conflicts while Trophy was attempted to be effective against them. And still, Drozd was effective for what it was designed, Trophy, focusing in interaction with infantry, is not fully suitable.
In conventional role, Drozd and Trophy are analogous, but Drozd is 3 decades older.
In their respective roles, as said, Drozd performs better for what it was developed and intended than Trophy.
In lower intensity, infantry support, Drozd is not suitbale, but neither is Trophy, as it still isn't completely safe.
Maybe but these modern APS are not employed.
The point is that statement of "threat location" of Trophy is complete advertising garbage with no relevance. And if Trophy is such a modern system (atleast newer) it should have such capability as rest of modern APS.
No, drozd is limited to 700 m/s and cant hit HEAT rounds.
Overall Drozd vs Trophy is like Sopwith Camel vs F-22.
700 m/s is figure from state trials, no higher requirement was stated. Theoretical capability is higher. Back in the 60-70s soviet APS had capability to hit such targets as kinetic rounds (velocity, but not to neutralise them).
Same may apply to Trophy, but since nothing was explained, that claim has the same value as many of Israeli (Rafael's) stupid advertisements, as Trophy being "The first APS in service". Rafael marketing department is not serious, less if they do not provide any figures. So that is just a baseless claim.
Arena fixed many Drozd problems but it was never employed.
This is not correct. Arena was not developed as any successor to Drozd. In USSR there were developed several projects by different institutions, Arena and Drozd have different roots and they are competitors. In fact, they belong to different kind of APS, Arena is long range neutralisation, Drozd is medium range as Trophy.
In reality tanks with Kontakt are destroyed by most simple grenade launchers.
May be, but that would require significant effort, and their reactive armour provides better protection in any case than heavy and voluminous module which is gone after one single RPG hit.