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Featured AI Claims "Flawless Victory" Going Undefeated In Digital Dogfight With Human Fighter Pilot

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A simulated F-16 Viper fighter jet with an artificial intelligence-driven "pilot" went undefeated in five rounds of mock air combat against an actual top Air Force fighter jockey today. The event was the culmination of an effort that the Defense Advanced Research Projects Agency (DARPA) began last year as an adjacent project to the larger Air Combat Evolution (ACE) program, which is focused on exploring how artificial intelligence and machine learning may help automate various aspects of air-to-air combat.......

https://www.thedrive.com/the-war-zo...-in-digital-dogfight-with-human-fighter-pilot



Important point:

"No matter what, the digital dogfights today certainly underscores the ever-growing interest in artificial intelligence and autonomous capabilities throughout the U.S. military. It's certainly notable that Heron Systems' algorithms were able to go toe-to-toe with an actual Air Force fighter pilot and come out undefeated, but it remains to be seen whether this experience will reflect the outcome of any actual live flight testing in the future. It also may not necessarily represent just how advanced AI-infused autonomous aerial warfare is at present. Regardless, this was a very public display of the future of aerial combat."


Thoughts people:

@Hodor @Signalian @PanzerKiel @SQ8 @dbc

@airomerix @CriticalThought @Bilal Khan (Quwa) @Bilal Khan 777

I believe we need to have a similar ex by collaborating with chinese so that in future we can incorporate the same in our own loyal wingman program.

Build the software/ML first while hardware catches up.
 
The never-ending saga of machines outperforming humans has a new chapter. An AI algorithm has again beaten a human fighter pilot in a virtual dogfight. The contest was the finale of the U.S. military’s AlphaDogfight challenge, an effort to “demonstrate the feasibility of developing effective, intelligent autonomous agents capable of defeating adversary aircraft in a dogfight. “

Last August, Defense Advanced Research Project Agency, or DARPA, selected eight teams ranging from large, traditional defense contractors like Lockheed Martin to small groups like Heron Systems to compete in a series of trials in November and January. In the final, on Thursday, Heron Systems emerged as the victor against the seven other teams after two days of old school dogfights, going after each other using nose-aimed guns only. Heron then faced off against a human fighter pilot sitting in a simulator and wearing a virtual reality helmet, and won five rounds to zero.

The other winner in Thursday’s event was deep reinforcement learning, wherein artificial intelligence algorithms get to try out a task in a virtual environment over and over again, sometimes very quickly, until they develop something like understanding. Deep reinforcement played a key role in Heron System’s agent, as well as Lockheed Martin’s, the second runner up.

Matt Tarascio, vice president of artificial intelligence, and Lee Ritholtz, director and chief architect of artificial intelligence, from Lockheed Martin told Defense One that trying to get an algorithm to perform well in air combat is very different than teaching software simply “to fly,” or maintain a particular direction, altitude, and speed. Software will begin with a complete lack of understanding about even very basic flight tasks, explained Ritholtz, putting it at a disadvantage against any human, at first. “You don’t have to teach a human [that] it shouldn’t crash into the ground… They have basic instincts that the algorithm doesn’t have,” in terms of training. “That means dying a lot. Hitting the ground, a lot,” said Ritholtz.

Tarascio likened it to “putting a baby in a cockpit.”

Overcoming that ignorance requires teaching the algorithm that there’s a cost to every error but those costs aren’t equal. The reinforcement comes into play when the algorithm, based on simulation after simulation, assigns weights [costs] to each maneuver, and then re-assigns those weights as experiences are updated.

Here, too, the process varies greatly depending on the inputs, including the conscious and unconscious biases of the programmers in terms of how to structure simulations. “Do you write a software rule based on human knowledge to constrain the AI or do you let the AI learn by trial-and-error? That was a big debate internally. When you provide rules of thumb, you limit its performance. They need to learn by trial-and-error,” said Ritholtz.

Ultimately, it’s no contest how quickly an AI can learn — within a defined area of effort — because it can repeat the lesson anew over and over, on multiple machines.

Lockheed, like several other teams, had a fighter pilot advising the effort. They also were able to run training sets on up to 25 DGx1 servers at a time. But what they ultimately produced could run a single GPU chip.

In comparison, after the victory, Ben Bell, the senior machine learning engineer at Heron Systems, said that their agent had been through at least 4 billion simulations and had acquired at least “12 years of experiences.”

It’s not the first time that an AI has bested a human fighter pilot in a contest. A 2016 demonstration showed that an AI-agent dubbed Alpha could beat an experienced human combat flight instructor. But the DARPA simulation on Thursday was arguably more significant as it pitched a variety of AI agents against one another and then against a human in a highly structured framework.

The AIs weren’t allowed to learn from their experiences during the actual trials, which Bell said was “a little bit unfair.” The actual contest did bear that out. By the fifth and final round of the matchup, the anonymous human pilot, call-sign Banger, was able to significantly shift his tactics and last much longer. "The standard things that we do as fighter pilots aren't working," he said. It didn’t matter in the end. He hadn’t learned fast enough and was defeated.


There-in lies a big future choice that the military will have to make. Allowing AI to learn more in actual combat, rather than between missions and thus under direct human supervision, would probably speed up learning and help unmanned fighters compete even better against human pilots or other AIs. But that would take human decision, making out of the process at a critical point. Ritholtz said that the approach he would advocate, right now at least, would be to train the algorithm, deploy it, then “bring the data back, learn off it, train again, redeploy,” rather than have the agent learning in the air.

Timothy Grayson, director of the Strategic Technology Office at DARPA, described the trial as a victory for better human and machine teaming in combat, which was the real point. The contest was part of a broader DARPA effort called Air Combat Evolution, or ACE, which doesn’t necessarily seek to replace pilots with unmanned systems, but does seek to automate a lot of pilot tasks.

“I think what we’re seeing today is the beginning of something I’m going to call human-machine symbiosis… Let’s think about the human sitting in the cockpit, being flown by one of these AI algorithms as truly being one weapon system, where the human is focusing on what the human does best [like higher order strategic thinking] and the AI is doing what the AI does best,” Grayson said.


https://www.defenseone.com/technology/2020/08/ai-just-beat-human-f-16-pilot-dogfight-again/167872/
 
Yes off course.

The current dog fight was a virtual one.

Lets see how they modify a QF-16 for this job.
Wouldn’t make a difference - the AI doesn’t suffer G forces.

What matters is how strong command and control is over the AI and how it responds to Human support requests.

That also means providing it with superior sensor fusion which it can exploit fully and ability to discern beyond just BFM,ACM maneuvering to battle management and “ethics”.
 
A simulated F-16 Viper fighter jet with an artificial intelligence-driven "pilot" went undefeated in five rounds of mock air combat against an actual top Air Force fighter jockey today. The event was the culmination of an effort that the Defense Advanced Research Projects Agency (DARPA) began last year as an adjacent project to the larger Air Combat Evolution (ACE) program, which is focused on exploring how artificial intelligence and machine learning may help automate various aspects of air-to-air combat.......

https://www.thedrive.com/the-war-zo...-in-digital-dogfight-with-human-fighter-pilot



Important point:

"No matter what, the digital dogfights today certainly underscores the ever-growing interest in artificial intelligence and autonomous capabilities throughout the U.S. military. It's certainly notable that Heron Systems' algorithms were able to go toe-to-toe with an actual Air Force fighter pilot and come out undefeated, but it remains to be seen whether this experience will reflect the outcome of any actual live flight testing in the future. It also may not necessarily represent just how advanced AI-infused autonomous aerial warfare is at present. Regardless, this was a very public display of the future of aerial combat."


Thoughts people:

@Hodor @Signalian @PanzerKiel @SQ8 @dbc

@airomerix @CriticalThought @Bilal Khan (Quwa) @Bilal Khan 777

I believe we need to have a similar ex by collaborating with chinese so that in future we can incorporate the same in our own loyal wingman program.

Build the software/ML first while hardware catches up.
I didn't watch the complete and don't know how good is AI of this system but its actually pretty common for ex as well as in-service pilots to practice against AI in simulators like DCS and BMS,in PAF as well and I have seen them getting beaten by the AI.

But there are many factors to this:
1)Pilot not being used to simulated environment.
2)Head tracking is a major issue for the pilot (in case of VR,it causes motion sickness)
3)AI has no fear factor
4)If pilot executes an out of the book maneuver,AI will be dead in no time.
5)As @PanzerKiel mentioned,no Gs involved for the AI.
6)A pilot being a pilot,when flying in a simulated environment,he will still be keeping an eye on his expendables such as fuel,ammo,counter measures etc.As well as aircraft's limits such as G limit etc.Al is free from all these distractions,it will consume everything it has and take advantage of the fight or crash at the end if goes bingo.
7)In BFMs,AI's accuracy will be much better (and of course this is what makes AI better than Human)
8)In a 1 v 1 BVR scenario,AI will go cold as soon as a missile is fired on it and stay cold until the missile dies while human has many options in this case.Also human pilot wont know he's been fired at until missile goes Pitbull but AI (most probably) will know he has to go cold as soon as a missile is launched.

And many more..

I have always been against a Real life pilot v AI pilot.A person who has been flying aircrafts his whole career cannot be accustomed to a simulated environment in just 2 missions,as soon as he starts pulling the stick,his mind will start working as he's in a real jet and not a Simulator.

If the goal is to study Human v AI then maybe a Simulator used person v AI might be better, flight simulation community is full of people who have been flying combat simulators since last 20 years.
 
Wouldn’t make a difference - the AI doesn’t suffer G forces.

What matters is how strong command and control is over the AI and how it responds to Human support requests.

That also means providing it with superior sensor fusion which it can exploit fully and ability to discern beyond just BFM,ACM maneuvering to battle management and “ethics”.

Yes, AI doesn't suffer G forces.

This is why I suggested a fight in a more realistic scenario by modifying a QF-16 to see how it will fare against a regular Jet once human is taken out of the equation. This will also need greater sensor fusion as you suggested.
 
I didn't watch the complete and don't know how good is AI of this system but its actually pretty common for ex as well as in-service pilots to practice against AI in simulators like DCS and BMS,in PAF as well and I have seen them getting beaten by the AI.

But there are many factors to this:
1)Pilot not being used to simulated environment.
2)Head tracking is a major issue for the pilot (in case of VR,it causes motion sickness)
3)AI has no fear factor
4)If pilot executes an out of the book maneuver,AI will be dead in no time.
5)As @PanzerKiel mentioned,no Gs involved for the AI.
6)A pilot being a pilot,when flying in a simulated environment,he will still be keeping an eye on his expendables such as fuel,ammo,counter measures etc.As well as aircraft's limits such as G limit etc.Al is free from all these distractions,it will consume everything it has and take advantage of the fight or crash at the end if goes bingo.
7)In BFMs,AI's accuracy will be much better (and of course this is what makes AI better than Human)
8)In a 1 v 1 BVR scenario,AI will go cold as soon as a missile is fired on it and stay cold until the missile dies while human has many options in this case.Also human pilot wont know he's been fired at until missile goes Pitbull but AI (most probably) will know he has to go cold as soon as a missile is launched.

And many more..

I have always been against a Real life pilot v AI pilot.A person who has been flying aircrafts his whole career cannot be accustomed to a simulated environment in just 2 missions,as soon as he starts pulling the stick,his mind will start working as he's in a real jet and not a Simulator.

If the goal is to study Human v AI then maybe a Simulator used person v AI might be better, flight simulation community is full of people who have been flying combat simulators since last 20 years.

A very good post on the subject.
 
A simulated F-16 Viper fighter jet with an artificial intelligence-driven "pilot" went undefeated in five rounds of mock air combat against an actual top Air Force fighter jockey today. The event was the culmination of an effort that the Defense Advanced Research Projects Agency (DARPA) began last year as an adjacent project to the larger Air Combat Evolution (ACE) program, which is focused on exploring how artificial intelligence and machine learning may help automate various aspects of air-to-air combat.......

https://www.thedrive.com/the-war-zo...-in-digital-dogfight-with-human-fighter-pilot


Important point:

"No matter what, the digital dogfights today certainly underscores the ever-growing interest in artificial intelligence and autonomous capabilities throughout the U.S. military. It's certainly notable that Heron Systems' algorithms were able to go toe-to-toe with an actual Air Force fighter pilot and come out undefeated, but it remains to be seen whether this experience will reflect the outcome of any actual live flight testing in the future. It also may not necessarily represent just how advanced AI-infused autonomous aerial warfare is at present. Regardless, this was a very public display of the future of aerial combat."


Thoughts people:

@Hodor @Signalian @PanzerKiel @SQ8 @dbc

@airomerix @CriticalThought @Bilal Khan (Quwa) @Bilal Khan 777

I believe we need to have a similar ex by collaborating with chinese so that in future we can incorporate the same in our own loyal wingman program.

Build the software/ML first while hardware catches up.

That seems to me like playing and winning "Chess" with a Computer which a quite challenging. More the sampling you store, tougher to beat.
 
A simulated F-16 Viper fighter jet with an artificial intelligence-driven "pilot" went undefeated in five rounds of mock air combat against an actual top Air Force fighter jockey today. The event was the culmination of an effort that the Defense Advanced Research Projects Agency (DARPA) began last year as an adjacent project to the larger Air Combat Evolution (ACE) program, which is focused on exploring how artificial intelligence and machine learning may help automate various aspects of air-to-air combat.......

https://www.thedrive.com/the-war-zo...-in-digital-dogfight-with-human-fighter-pilot



Important point:

"No matter what, the digital dogfights today certainly underscores the ever-growing interest in artificial intelligence and autonomous capabilities throughout the U.S. military. It's certainly notable that Heron Systems' algorithms were able to go toe-to-toe with an actual Air Force fighter pilot and come out undefeated, but it remains to be seen whether this experience will reflect the outcome of any actual live flight testing in the future. It also may not necessarily represent just how advanced AI-infused autonomous aerial warfare is at present. Regardless, this was a very public display of the future of aerial combat."


Thoughts people:

@Hodor @Signalian @PanzerKiel @SQ8 @dbc

@airomerix @CriticalThought @Bilal Khan (Quwa) @Bilal Khan 777

I believe we need to have a similar ex by collaborating with chinese so that in future we can incorporate the same in our own loyal wingman program.

Build the software/ML first while hardware catches up.

This would be the "game changer" the zionist-west will use, the idiots in the west will be convinced with it and that would be the last straw holding back WW3.

Pay attention, A.I's overall performance will be proliferated throughout the western militaries, not just air warfare. It would take probably another decade, but that's how they "western idiots" will be convinced of a decisive victory against their adversaries.

The only reason why the west is hesitant to go into WW3, is because Russia and China have parity with the west. Not gun for gun, or fighter-jet for fighter-jet. Rather tactical and strategic asymmetry with hypersonic missiles and nuclear powered missiles and kamikazi-subs.

The zionists are working hard (more like financing like crazy) research to develop A.I superior to anyone else. It would give them (at least in their heads and their stooges which are western nation's) the decisive edge to fight a war against Russia and China on a global scale. Read the prelude to WW1/WW2, Cold War and etc, and you will understand why and how.

Today, the west is reeling from economic decay and social decomposition. Their world cannot survive for much longer. And the zionist don't care for the west, except to extract the last action they require from the west, Global Nuclear Exchange! This would put israel at center stage and will make it the power in the Middle East without great powers such as america, Russia, britain, China and france.

A.I .... isn't Siri, or some other sh!t we see. It's application and implications are far reaching than a in-box thinking brain can fathom.
 
Yup, this is the future of aerial warfare. In my personal opinion, the role of humans will shift to orchestrators working from twin seats behind the lines while drones take the lead. The combat would begin on commands from humans. But one piece of old logic will still apply. If the human gets a first look on the AI because of superior radar, obviously he can shoot first and score a kill. One could object that the AI would have a better capability to evade the missile, but the missile itself and its supporting systems would also be based on AI, so the argument falls.
 
The real test would be putting an AI up in a real machine. Who goes to say that the AI wasn't cheating? You can code the AI in a simulated environment to not use its "RADAR", but just look up the opponents kinematic data in code to have an upper hand in any scenario. Now in a real dogfight, the AI would be limited by what sensor data it receives. If it doesn't have first look, first shoot capability, it would be shot down every time. Not to mention, the real machine would have limits, while the simulated one could do cobra maneuvers at MACH 1.
 
Wouldn’t make a difference - the AI doesn’t suffer G forces.

What matters is how strong command and control is over the AI and how it responds to Human support requests.

That also means providing it with superior sensor fusion which it can exploit fully and ability to discern beyond just BFM,ACM maneuvering to battle management and “ethics”.

Plane suffers G forces. Does that make a difference?
 

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